It seems like such a myth, doesn’t it? A virtual reality gaming headset. Something you only see in bad 80s movies and gadget concept art. Well, that myth is fast becoming a reality because i experienced today what real life virtual reality gaming is like. The guys from Oculus VR, the makers of the much talked about Oculus Rift gaming platform recently gave me a chance to be the first to test out some games on their new machine.
In-case you have no idea what i’m talking about, the Oculus Rift is a virtual reality display that goes on your head and tracks your head placement and translates this into in-game movements. You can see a picture distributed to the press below.
I was lucky enough to have a few hours with the console and tested out some of the new games that will be launch titles for the machine when released. How did everything go? Well…
I’m not the biggest enthusiast when it comes to sports games so I was a little hesitant at first. But only 10 minutes in and I found myself in the groove turning my head left and right to follow the on-screen action. I was amazed at the realism. While watching a 6 hour match between Nadal and Ferrer, I spent entire in-game minutes checking my twitter and playing games on my phone occasionally watching the game and thinking of a funny thing to yell out in between points. I felt like I was really there in that seat at Wimbledon. And then i felt really, really bored. No tennis game has ever done that before. Well done Acclaim.
“The Oculus Rift is really blurring the line between a video game and the monotony of your everyday life”
~ Yolo Swagstrrøm
Gaming and Tech Editor | The Norwegian Press
Neck Pain Simulator 2013
Neck Pain Simulator 2013 is more of a story driven game. You play as a man who while trying to win some brownie points from his attractive neighbour by fixing her roof falls off a ladder and hurts his neck. The game that follows is the 28 week rehab where you must stretch your neck for 10 minutes every morning before going to work. The immersion is truly a thing to behold. When the character was moving his neck to one side, it felt like I was doing the same! How the hell did this game manipulate my emotions like this? I was playing a pre-alpha, but it shows real promise.
Overall, I’ve been very impressed with the machine itself and the games it plays. I don’t know if this will be the game changer that makes the entire industry rethink everything it does. But it sure was a hell of a lot of fun to play. Keep your eye on this one.
I’ve been advised by my legal team that I am required to point out that playing the Oculus Rift for more than 3 hours at a time can lead to things such as eye strain, headaches, hyperintelligence, telekinesis, a complete loss of your sense of reality and a strong desire to assimilate into a computer.